Epsxe ff7 save files
When I tried to play my game from the ISO however all my saved states and memory card saves were gone. Same thing with playing from CD. I checked my folder using ePSXe and all the saved files are still there. Does anyone know how to get them working again? Or if not, does anyone know of any sites that have FF7 saved states on them? I've tried looking but all I can find are like final sephiroth fight lv99 saves. I was a bit early on, about 10 hrs into it. Just escaped from the prison cells.
The floors are covered with blood. Who could it be? Just battled against Rufus. Next is the famous exciting motorcycle chase! Everyone will run into the inn. Enter the inn and go to the second floor. A flashback sequence will ensue revealing Cloud's past. Cloud is midway through his story about his past. Enter, go to the beach and talk to the kid. Exit and head north to perform for Rufus a sendoff ceremony.
Speak with Barret, who's doing some obvious spying. Enter and head west to come across the transport to the Gold Saucer! Ah, but before you get on the transport Barrett wants to give you a flashback. Just arrived. Enter and prepare yourself for another battle with The Turks. Don't forget to grab "Titan" from the broken reactor. Follow the old guy to go to the Cave of the Gi. Prepare yourself for an immediate battle with the Materia Keeper!
Enter and look for the airplane. Go up to the Gold Saucer's battle arena to get the keystone. I just want to create a set of save files in which it is still possible to make it perfect from each save. That would involve escaping from almost all random battles, of course, which some players may deem imperfect, but that's where opinion comes in: I think a value of escapes is just as perfect and can roll over to 0 afterwards. There's a lot to think about.
What about maxing out items? Because you know those Gigas Armlets will make you want to kill yourself. I don't think it takes too long to steal 98 actually, but it is a pain nonetheless. Oh yes, I hadn't thought of that. Even with a single character alive and only two or three level ups, the chance of it working out would be minute.
This whole project needs more thought, but that's what this thread is for. Shademp I do not see the use of a PPV list in this context. Just save at every possible point and you will have what you want. But the guides out there already tell you how to get all the possible spoils and trigger all possible Fort Condor battle sets.
At the most you'd figure out how to trigger one extra battle before the final one, but nothing would be earned from this. Looking at Jbedford's list thanks for that, by the way, I was using a computer at work which doesn't highlight links on TLS very well and I missed it , they are a lot more trivial than I imagined. I mean, I knew there would be hundreds of them, but it seems like many of them are just things like "enable control" when entering a new area.
I'm more concerned in things like missable, one-time or multiple choice dialogue. I suppose you don't really have to worry about it much then, you could probably get away with not escaping random battles and just using the most direct routes. Vincent could theoretically put a spanner in the works, but I doubt you'll be above level 39 when you get him.
Might want to kill him off to keep him lower than the rest though, that way you're not so restricted level wise. It's possible to reach the final battles with no character at a level higher than 28, so there is some room to play with. But it won't be a lowest level game, because I will be fighting extra battles to get item drops and completing every missable sidequest. Which brings me on to a question, actually: Can Vincent's final weapon and limit break be obtained if Lucrecia's cave is not visited on disc two?
It may well be misinformation, but I've heard that it must be visited at least once before going to Midgar. On my first playthrough, I didn't go there until disc three, and I don't think I got them. The cave was just empty. I could be remembering that incorrectly, though. If it is possible to recruit Vincent on disc three and still get Chaos and Death Penalty, then I will have to consider that as an option, because the aim is to leave unmissable sidequests until disc three.
Yuffie is a different story because the Wutai sidequest is missable. Flintlock said:. Can Vincent's final weapon and limit break be obtained if Lucrecia's cave is not visited on disc two? Shademp said:. We're talking months and months of resetting the game probably years, if you want to have a life and for what?
So you can have one version of perfect saves for one version of the game. JBedford said:. Saves are compatible between versions. Status update - April 5th It has been long time since the previous ePSXe status update. During this time the ePSXe development has been on hold and our lives have changed a lot, probably just like yours. In summer we decided to continue working in ePSXe encouraged by the users support even after 4 years without updates.
We wanted to thank you for your support and show you some screenshots from games that should work better in the next release. Many things have been fixed and some more features should be included in another fix version that will be released shortly.
As usual you can download the latest version in the files section. Many things have been fixed, you can download it in the files section.
March Today, we're happy to bring you a new version of ePSXe, 1. You can find both, the windows and the linux version in our download section.
Today ePSXe is 2 years old so we have decided to make a new release in the next few days. New ePSXe release! January Hello everybody, ePSXe has not completly reached the state we would have liked for this release, but we have been very busy lately and improvements are taking longer than we had thought. Especially since it has some interesting fix and the most importantly runs some very frequently requested games like Valkyrie Profile, Parasite Eve 2, Syphon Filter with speech and some others Enjoy it, The ePSXe team.
December After a long down time the page is finally back online. Development of ePSXe has slowed down during the summer but is now back to speed. We would have liked to release a new version today but it isn't ready yet.
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